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Moonscape Roadmap

In the blink of an eye, Moonscape Early Release I has concluded, and we’re already prepping for later and greater versions for our adoring public. We have achieved a number of representational milestones throughout this trial period, many of which we would not have been able to do without the passion and support of our devoted players. Now let’s get down to the nitty gritty and see what’s in store for future versions!

Coming Optimizations

  • A brand new tutorial to help walk players through the basics. Moonscape can be a bit overwhelming in the beginning, so look forward to a tutorial to help show players how everything works.

  • A second city for industrious players. Do you want a second city to set up more buildings and increase your earnings? Of course you do, and you deserve one.

  • How about regular missions, divided up into seasonal and newbie missions? That’ll help kick things into gear!

  • Additional tasks to help players obtain new rovers and put them to use

  • Sound and music controls, hotkeys displaying on the screen, and a note when the rover is out of range in city engagements are all improvements to the UI and player interaction that you can expect in the coming version

  • Players can also look forward to rewards for defeating Aliens!

What Are We Focusing On Next?

  • Community Giveaway to celebrate the upcoming Early Access II

  • Collaborating with new collaborators who will join us on livestream, so check us out on Binance and Twitch!

  • Content Creators Recruitment Program. How would you like to join us on livestream or be a guest on a Moonscape related event? Here’s your chance!

  • We will be partnering up with multiple projects to provide the farming pools to increase the liquidity and stabilize the price of the token as well as provide new co-branded rover skins with as-yet-unnamed partners. You won’t want to miss this!

  • We are working on a brand new Moonscape website to make it more user-friendly and ready for action. Readers of the Lunar Academy can look forward to having that information in one easy-to-access location

  • The long-awaited FINAL FRONTIER GIVEAWAY is on the way! Stay tuned for more details!

Even More Updates

  • Ready to put that Moondust to use? Well, put your finger on the trigger and get ready to fire, because Moonscape’s special resource is coming to town!

  • Staking bonuses in buildings are also about to become the next big thing! Stake a Scape to give your building their own governor, whose efficiency will increase production and therefore give you a bonus on your output!

  • Each building will also have a special associated Roman Scape who will give an additional bonus to their earnings! Stay tuned for more details.

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